The Season 9 Battle Pass, The Faith-Harvesting Engine, went live on July 10 with ten costumes wrapped around an Egyptian murder mystery, and it runs on the most player-friendly rule in live-service gaming: a purchased Luxury pass never expires. That single rule changes how you should buy, grind, and spend, and it comes with fine print most guides skip. This one covers the full system: how token progression actually works, the three tiers and which one is worth it, the non-expiry mechanics and their catches, everything inside the Season 9 pass, and the season-end settlement rules that decide what happens to your leftover tokens.
The Season 9 Pass at a Glance
Fact | Detail |
|---|---|
Name and theme | The Faith-Harvesting Engine: an ancient-Egypt murder mystery tied to the fall of Apocalypse |
Live | July 10, 2026, 09:00 UTC, for the duration of Season 9 |
Costumes | 10 exclusive hero costumes plus MVP animations, emotes, sprays, nameplates, gallery cards, and currency |
Free-track skins | Namor's Lord of Atlantis and Ultron-15; everything else needs the Luxury tier |
Luxury price | 990 Lattice, roughly ten dollars |
Upgraded Luxury | 2,100 Lattice: everything above plus 2,800 instant Chrono Tokens and a 20% earning bonus all season |
Progression | Chrono Tokens from dailies, challenges, and events; pages unlock at 1,200 cumulative tokens each |
How Battle Pass Progression Actually Works
Marvel Rivals does not level a pass; it runs a small economy. You earn Chrono Tokens through daily missions, seasonal challenges, and event tasks, and spend them directly on the rewards you want, most items at 200 tokens, costumes at 400. Three mechanics make the system smarter than it first looks:
- Pages unlock on cumulative earnings, not your balance. The pass tracks every token you have earned this season, the Redemption Account, and opens each page at 1,200 cumulative tokens. Spending tokens on rewards does not slow your page unlocks, so there is no reason to hoard: earning naturally advances both at once.
- Buy what you play. Because rewards are purchased individually, the correct order is skins for heroes you actually use first, filler cosmetics later. A costume for a hero you never touch is the most expensive kind of wasted progress.
- Some page finales are gated. Certain rewards require redeeming everything else on their page first, so a page's headline costume can sit behind its sprays and nameplates. Factor that into what a skin really costs you in tokens.
Tokens can also be bought outright with Lattice at 1:1, though as our currency guide argues, paying premium currency for what your daily habit earns free only makes sense as a late-season sprint.
The Three Tiers, and Which One to Buy
Tier | Cost | What you get | Who it is for |
|---|---|---|---|
Free | Nothing | A limited slice of the track, including two real costumes this season | Everyone by default; this season's free skins are unusually good |
Luxury | 990 Lattice | Access to every reward on the track, permanently | The standard buy: a completed pass returns more value than it costs |
Upgraded Luxury | 2,100 Lattice | Everything above, plus 2,800 instant tokens (nearly two and a half pages of progress) and a 20% token-earning bonus for the season | Late joiners sprinting a short window, or completionists chasing the full track twice over |
The standing rule: buy Luxury at season start, not season end, so every token your play was generating anyway claims premium rewards from day one. The Upgraded tier's math only beats it when the season clock is already short.
Never Expires: The Feature and Its Fine Print
Once you buy a Luxury pass, it is yours forever. Unfinished rewards stay claimable in any future season through the Nexus: open the Battle Pass tab, hit the Nexus icon in the top-right corner, and every Luxury pass you have ever bought is archived there, switchable at will. Miss half a season to real life and nothing you paid for is lost.
The fine print, though, matters:
- Old pages want new tokens. Progress on an archived pass runs on tokens earned in the current season, so finishing last season's pass and this season's pass are competing for the same income. The system removes the deadline, not the grind.
- The free track has no archive. Players who never bought Luxury lose access to a season's pass entirely when it ends, including the view of it. The non-expiry rule protects purchases, not participation.
- You cannot buy backwards. Once a season closes, its Luxury pass is gone from sale; the decision window is the season itself. The exception is official reruns, where a past pass occasionally returns for a limited window at a marked-up price of at least 20%, Luxury tier only. Reruns have happened roughly once every few seasons, so treat them as a lucky second chance, never a plan.
The strategic upshot: for a pass you are even mildly interested in, the 990 Lattice buys a permanent claim you can fulfill whenever, which is a very different purchase from the use-it-or-lose-it passes of other games.
For the record, the rerun program so far, useful for judging how much hope to place in a second chance:
Rerun | When | Price |
|---|---|---|
Chronovium (the Season 1 pass) | Season 2.5, a two-week window | 590 Lattice, discounted only because that early pass was shorter |
Darkhold (the Season 3 pass) | Season 5, two weeks | Standard rerun pricing |
Flower of Krakoa (the Season 5 pass) | Season 7, two weeks | Standard rerun pricing |
Future reruns | Unannounced | Priced at 1,190 Lattice, a 20% markup over the original, Luxury tier only |
The pattern reads as roughly one rerun every couple of seasons, each a brief window at a markup, with the Upgraded tier never offered. In other words: the rerun program exists, and planning around it is still a bad idea.
What Is Inside the Faith-Harvesting Engine
Ten costumes anchor the track, leaning into the gilded Egyptian theme with a few detours. The confirmed headliners:
Costume | Hero | Track | Worth knowing |
|---|---|---|---|
Ultron-15 | Ultron | Free | A noir trench-coat detective take; the community's pick for the pass's best skin, remarkably on the free track |
Lord of Atlantis | Namor | Free | The second free costume; two free skins in one pass is unusually generous |
Venom Bloom | Venom | Luxury | A plant-symbiote redesign that works better than the concept sounds |
Storied Survivor | Cloak & Dagger | Luxury | An early standout of the launch coverage |
Golden Imperial | Rocket Raccoon | Luxury | Yet another premium Rocket skin; his mains eat well again |
Acolyte | Mantis | Luxury | Full regalia, thematically on point for the season |
Dead Mummy | Deadpool | Luxury | Closes out the track |
Red-Y 4 Action | Mister Fantastic | Luxury | Buyer's warning: a recolor of his Marvel NOW look, not a new model. Mains saving for a redesign should keep saving |
The remaining costumes round out the ten alongside MVP animations, emotes, sprays, nameplates, gallery cards, and currency drops. Two clarifications the launch coverage keeps having to make: Jubilee, the season's new hero, is a roster addition and has nothing to do with the pass, and Storm and Black Panther, despite the Egyptian-mythology theme practically begging for them, are not in it at all. Which of the skinned heroes are actually worth playing this patch is a separate question, answered in our Season 9 tier list.
Season-End Settlement: What Happens to Leftover Tokens
When the season closes, the system settles your account in a specific order, and knowing it saves real value:
- Luxury owners get auto-redemption. The system automatically spends your remaining tokens on unclaimed rewards, in order, until tokens run out or the track is done, and delivers the haul in the season settlement notification. A forgotten balance is not simply lost.
- A capped portion carries over. Tokens left after auto-redemption partially transfer to the new season under the settlement rules, capped by your Redemption Account balance for the season. Surplus beyond the cap does not survive, so an enormous hoard is still a mistake.
- The manual conversion exists too. Once every reward in a pass is claimed, leftover tokens convert at 1,000 to 100 into Units or Accessory Points, which is the better outcome than letting the carryover cap eat them. Finished the track early? Convert, do not sit.
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Completing the Pass Without the Daily Treadmill
The token economy is built to reward logging in daily, and that is exactly its cost: miss days and the track stalls. The levers that compress it:
- Stack every token source. Dailies and seasonal challenges are the baseline, but event mission tracks pay bonus tokens on top, and Season 9 is unusually dense with them: the Blood Hunt finale feeds Battle Pass progression directly through July 30, and the delayed Age of Ultron event is expected in late July with its own track. Check the Events tab before assuming your daily ceiling.
- The 20% bonus compounds. Upgraded Luxury's earning bonus applies to every token all season, which is why it suits late joiners: the shorter your window, the more each earning day has to carry.
- Remember the pass will wait. If the season ends before the track does, the Nexus holds your place. The only true deadline pressure in this system belongs to the free track and to seasonal events, not to a purchased pass.
- Or hand it off. If the daily-mission rhythm is the part you want gone, the Battle Pass service above clears the track, full or to a set page, before the season closes, dailies included.
Battle Pass Priorities
- First: claim the free-track skins regardless of spending plans. Two real costumes on the free track, including the pass's best skin, is not a normal season.
- Second: if buying, buy now. Every day of pre-purchase play is tokens earning at the free rate that could be claiming premium rewards.
- Third: spend tokens on your mains' costumes first, filler last. Cumulative page unlocks mean spending costs you nothing structurally.
- Fourth: mine the events while they run. Event token tracks expire with their events even though your pass does not.
- Fifth: before season's end, convert or spend deliberately. Auto-redemption is a safety net, not a strategy; the 10:1 conversion on a finished pass beats the carryover cap on a hoarded one.
FAQ
Does the Marvel Rivals Battle Pass expire?
The Luxury pass does not: once purchased, it stays claimable forever through the Nexus archive, accessible from the icon in the top-right of the Battle Pass tab, and you can keep unlocking its rewards in any future season. The free track is the opposite: when a season ends, players who never bought Luxury lose access to that pass entirely, and closed passes cannot be purchased retroactively outside occasional marked-up reruns.
How much does the Season 9 Battle Pass cost?
The Luxury tier costs 990 Lattice, roughly ten dollars, and unlocks access to every reward on the track permanently. The Upgraded Luxury tier costs 2,100 Lattice and adds 2,800 instant Chrono Tokens plus a 20% token-earning bonus for the season, which mainly pays off for players joining the season late.
What skins are in the Season 9 Battle Pass?
Ten costumes themed around the Age of Apocalypse's Egyptian murder mystery, headlined by the noir detective Ultron-15, Venom Bloom, Cloak & Dagger's Storied Survivor, Mantis's Acolyte look, Rocket Raccoon's Golden Imperial, and Deadpool's Dead Mummy. Namor's Lord of Atlantis and Ultron-15 sit on the free track. Note that Mister Fantastic's Red-Y 4 Action is a recolor rather than a new model.
How do Battle Pass pages unlock?
Through cumulative Chrono Tokens earned during the season: each page opens at 1,200 cumulative tokens, tracked by your Redemption Account. Spending tokens on rewards does not reduce that cumulative count, so redeeming as you go costs nothing structurally. Some final rewards on a page do require claiming everything else on that page first.
What happens to Chrono Tokens when the season ends?
For Luxury owners, the system auto-redeems remaining tokens into unclaimed rewards in order and delivers them via the settlement notification; a capped portion of any leftover carries into the new season, limited by your Redemption Account balance. If you have already claimed every reward, the better move is the manual conversion of 1,000 tokens into 100 Units or Accessory Points before the reset.
Is the Upgraded Luxury Battle Pass worth it?
Only in specific cases. Its 2,800 instant tokens equal nearly two and a half pages of progress, and the 20% earning bonus compounds all season, which makes it the right tool for someone joining with weeks left or determined to finish an archived pass alongside the current one. For a player present from day one, the standard 990 Luxury plus normal play covers the track.
Can I finish an old Battle Pass I bought but never completed?
Yes, at any time, through the Nexus archive, but with one catch: progress on an archived pass spends tokens earned in the current season, so an old pass and the live one compete for the same income. The purchase is what never expires; the grind still has to happen.


