Antosha (Anton Stepanov)
Antosha has played World of Warcraft for over 15 years, across PvP, raids, and seasonal content. He's an 11-time Rank 1 Gladiator and a regular competitor in Blizzard's official PvP tournaments, and a former official Blizzard tournament caster who called Arena matches live for the WoW community.
Away from arena, he's raided at a high level for years, with deep experience in modern Mythic progression and the endgame eras before it. On NextTier he writes guides about what wins games at the top of the ladder: meta picks, comps, real cutoffs, and the small things most guides skip past.
Articles by Antosha (73)
Complete WoW Midnight Season 2 Catalyst Charges guide: how Venomblight Manaflux fragments replace Dawnlight Manaflux, every source on the 12.1 PTR, the Serpent Scion achievement's three paths, the removed 4-piece gate, and what's still TBD before launch.
Complete WoW Midnight Patch 12.1 gear upgrade guide: flat 20-crest per rank cost system (confirmed after PTR scaling-cost reversal), full ilvl breakdown per track from Adventurer to Myth 9/6, weekly cap, the 50% alt discount, raid Vault tiers, Bonus Roll changes, Catalyst updates, Ascendant Venomstones, and how to spend your crests.
Complete Path of Exile 2 patch 0.5.4 guide for the Runes of Aldur league: the new Expedition Atlas Passive Tree, Orb of Sacrifice currency, Liquid Verisium, unique level scaling, The Master's Reach gloves, pinnacle boss tuning, every notable bug fix, and what 0.5.5 brings next.
The complete Diablo 4 Season 14 guide: release date, every new system (Pandemonium Ruptures, Mythic Unique 3.0, Solo Self-Found, Corrupted Reaper boss), the PTR class tier list, the best build per class, the fastest leveling route, key patch fixes, Season 13 stats, the Overwatch crossover, and Season 15 expectations.
Diablo 4 Season 14 (Season of Death Awakening) launches June 30, 2026. The full release timeline, every new mechanic, the Mythic Unique 3.0 rework, the Solo Self-Found mode, the new Corrupted Reaper boss, the Overwatch crossover skins, free Warlock trial, class balance, and Season 15 expectations.
The best 3v3, 2v2, Solo Shuffle, and Battleground Blitz comps in WoW Midnight Season 1: full tier list, every comp's game plan and counters, a complete 2v2 partner matrix for all 27 DPS specs, and how to pick a comp by your rating bracket.
A complete PoE 2 league start gearing guide for the Runes of Aldur league (patch 0.5): cap resistances, add Runic Ward with Verisium Runeforging, craft with Runic Alloys and the reworked Divine Orb, learn what to roll in every slot, and pick a smart map-tier farming plan.
Our WoW Midnight Season 1 PvP DPS tier list ranks all 27 damage specs for arena and Solo Shuffle, from S-tier Subtlety Rogue, Windwalker Monk, and the Mages down through A+, A, B, and C, with a bracket-by-bracket breakdown, the gap between editor lists and the live ladder, best comps, and gearing tips.
Our WoW Midnight Season 1 PvP healer tier list ranks all seven healer specs for arena and Solo Shuffle, from S-tier Mistweaver Monk and Discipline Priest down through the A and B picks, with the best comps for each healer, a bracket-by-bracket breakdown, and gearing and rating tips.
A complete breakdown of World of Warcraft Midnight's reworked Rank 1 PvP cutoffs: Solo Shuffle and Battleground Blitz now hand Galactic Legend, Marshal, and Warlord to the top 8 players of each specialization per region, with no rating or win threshold, while 3v3 Arena's Galactic Gladiator title stays on the old top 0.1% rule.
Everything coming in World of Warcraft Patch 12.1 Curse of Ula'tek and Midnight Season 2: the expected release window, the new Coiled Isle zone, the eight-boss Venomous Abyss raid, the Altar of Fangs dungeon, Lairs, three new Delves, the Season 2 Mythic+ pool, Player Housing blueprints, and UI updates.
A complete breakdown of every class change in the first WoW Patch 12.1 (Curse of Ula'tek) PTR build that opens Midnight Season 2: the 25% health and enemy-damage increase, the DPS cooldown smoothing, the new missed-interrupt indicator, and condensed per-spec tuning for all 13 classes. These are first-PTR-build changes and are not final.