Leatherworking in Midnight stays close to the familiar crafting formula, but a few profession systems are cleaner and easier to manage than before. The profession still covers crafted leather and mail gear, embellishments, leg armors, drums, reagents, profession equipment, and even House Decor recipes. Because of that range, Leatherworking can support both personal gearing and long-term crafting value if you build it in the right direction.
If your goal is simply to get the profession online, the important part is choosing an early focus instead of spreading your points too widely. Leatherworking can branch into armor crafting, consumable-style crafts, profession gear, or broader stat support, so your starting route matters more than it might in a simpler profession.
What Leatherworking Covers in Midnight
Midnight Leatherworking is not limited to one narrow item type. It supports several different crafting lanes, which is one of the main reasons it stays relevant throughout the expansion.
- Leather armor for endgame crafted gear slots;
- Mail armor for classes using mail pieces;
- Embellishments and optional reagents;
- Leg armors and support crafts;
- Drums and general utility crafts;
- Profession equipment for multiple crafting professions;
- Reagents and House Decor recipes.
This wide spread is what makes Leatherworking useful in both the work order economy and the regular Auction House market. You are not locked into a single kind of output, which gives the profession more room to pivot depending on what sells and what your character needs.
Choosing Your First Leatherworking Direction
One of the biggest early decisions in Midnight Leatherworking is figuring out what you want the profession to do for you. Some players want to craft endgame leather pieces, some want mail gear, and others want to focus on armor kits, embellishments, and other supporting crafts instead.
That choice matters because your Knowledge Point path shapes which recipes you unlock first and where your early profit or utility will come from. Leatherworking is at its best when the specialization path matches the kind of market you want to target.
Leather Armor Route
If you want to craft leather armor, the natural direction is the Lasting Leather tree. This path is built around leather armor recipes and is a practical choice if you want access to commonly used crafted slots like bracers, belts, boots, or gloves.
A simple early route is to unlock Lasting Leather as your second specialization, invest into the main wheel to open a sub-specialization, and then move toward the recipes you want to learn first. Once you have your first useful crafts unlocked, the build expands by filling out the rest of the leather-focused branches and then adding stat support from Learned Leatherworker.
Mail Armor Route
If your main goal is mail gear, Safeguarding Scales is the correct path. It works very similarly to the leather route, but it is focused on mail armor recipes instead of leather pieces.
The practical logic here is the same: unlock the tree, open one of its sub-specializations, start with the armor slots you want first, and then continue across the rest of the wheel as you widen your recipe access. This path is a better fit if you want work orders tied to mail pieces rather than leather crafted gear.
Embellishments and Armor Kits Route
If you do not want to follow the more common leather or mail setup, a third route is to build around armor kits, embellishments, and optional reagents through Flawless Fortes. This direction is useful if you want to focus on support-style crafts instead of armor pieces.
This path opens up crafts such as Devouring Banding and Blood Knight's Armor Kit. It also benefits a lot from adding stat support through Learned Leatherworker, especially if your goal is higher-quality consumable-style crafts rather than armor pieces.
Leatherworking Knowledge Point Sources
Knowledge Points are one of the most important parts of Leatherworking progression in Midnight. They unlock your specialization trees, open new recipe paths, and make the profession much more efficient over time. If you want to craft stronger armor, improve your reagent quality, or move into profession gear and embellishments faster, collecting every available source of Leatherworking Knowledge matters a lot.
Some Knowledge Point sources are one-time only, while others can be collected every week. Because of that, Leatherworking progression is not only about where you spend your points, but also about how consistently you keep up with weekly profession systems.
One-Time Leatherworking Knowledge Sources
The biggest one-time boosts come from the Renown book and profession treasures found in the Midnight zones. These are especially useful early on because they give you a strong push into your first real specialization path.
Source | KP | Details |
|---|---|---|
Renown Book | 10 | Whisper of the Loa: Leatherworking grants 10 Knowledge Points. It is sold by Magovu in Zul'Aman for 75 Artisan Leatherworker's Moxie and requires Renown 6 with the Amani Tribe. |
Leatherworking Treasures | 24 | There are 8 Leatherworking treasures hidden across the Midnight zones, and each one rewards 3 Knowledge Points. |
Weekly Leatherworking Knowledge Sources
After the one-time boosts are gone, weekly systems become the main way to keep your Leatherworking build progressing. These sources are what slowly push your profession from a starter setup into a fully developed specialization path.
Source | Details |
|---|---|
Patron Crafting Orders | This is the largest regular source of weekly Leatherworking Knowledge. Some Patron Orders reward Glimmer of Midnight Leatherworking Knowledge, though not every order will offer Knowledge Points. |
Weekly Trainer Quest | Your trainer offers a weekly quest to complete 3 Crafting Orders. It rewards Thalassian Leatherworker's Journal, worth 2 Knowledge Points. If the quest is missing, you need to complete Crafters Needed first. |
Weekly Zone Drops | You can loot one of each weekly Knowledge item from treasures in the new zones: Thalassian Mana Oil and Amani Tanning Oil. |
Inscription Treatise | Thalassian Treatise on Leatherworking gives 1 extra weekly Knowledge Point. Since it is bind-on-pickup, a Public Crafting Order is usually the easiest way to get it. |
Darkmoon Faire | The monthly Darkmoon Faire profession quest awards 3 Knowledge Points and +2 Leatherworking Skill when the Faire is active. |
Catch-up Knowledge | If you start Leatherworking later or fall behind, you can receive Flicker of Midnight Leatherworking Knowledge from orders until you catch up. |
The practical takeaway is simple: your one-time Knowledge gets your build started, but your weekly systems are what actually finish it. If you want Leatherworking to keep improving every reset, make sure you stay on top of orders, your weekly quest, and the smaller repeatable sources that are easy to miss.
Leatherworking Specializations in Midnight
Midnight Leatherworking has four specialization trees, and they unlock over time as your profession skill increases. Together, these trees define whether your build is focused more on gear crafting, profession support items, or general crafting stats.
- Lasting Leather — leather armor recipes;
- Safeguarding Scales — mail armor recipes;
- Flawless Fortes — armor kits, profession gear for other crafters, and optional reagents;
- Learned Leatherworker — general crafting stats and support bonuses.
You unlock access to these trees at Leatherworking skill levels 25, 50, 60, and 75. Because they unlock in stages, early point placement matters a lot more than late filler points.
When Learned Leatherworker Becomes Valuable
Learned Leatherworker is not the flashiest tree, but it becomes very important once your core crafting direction is already set. This specialization improves the stat side of the profession and is especially useful when you want stronger control over quality, efficiency, or Concentration-focused crafting.
For several of the starter build paths, it makes sense to return here after your main recipe tree is underway instead of overinvesting in only one side of the profession.
Where Your Leatherworking Knowledge Comes From
Knowledge Points are one of the main systems that define Leatherworking progression in Midnight. They unlock your specialization trees, improve your crafting reach, and decide how quickly the profession becomes efficient.
Some Knowledge comes from one-time sources, while the rest comes from recurring weekly systems. Because of that, early setup matters, but consistency matters just as much if you want your build to keep growing over time.
One-Time Knowledge Sources
Leatherworking has two major one-time Knowledge sources outside of crafting new recipes:
- Renown Book — Whisper of the Loa: Leatherworking gives 10 Knowledge Points. It is sold by Magovu in Zul'Aman for 75 Artisan Leatherworker's Moxie and requires Renown 6 with Amani Tribe.
- Profession Treasures — there are 8 Leatherworking treasures across the Midnight zones, each worth 3 Knowledge Points for a total of 24.
Weekly Knowledge Sources
Leatherworking also has several repeatable weekly Knowledge sources. The exact total can vary, especially when Patron Orders ask for recipes or quality targets you cannot currently fulfill, but these are the main recurring sources:
| Source | Details |
|---|---|
| Patron Crafting Orders | This is your largest regular source of weekly Knowledge. Some Patron Orders reward Glimmer of Midnight Leatherworking Knowledge, but not every order will pay out Knowledge Points. |
| Weekly Quest | The trainer offers a weekly quest to complete 3 Crafting Orders. It rewards Thalassian Leatherworker's Journal, worth 2 Knowledge Points. If it is missing, you need to finish the Crafters Needed questline first. |
| Weekly Drops | Each week you can loot one of each of the following from treasures in the new zones: Thalassian Mana Oil and Amani Tanning Oil. |
| Inscription Treatise | Thalassian Treatise on Leatherworking gives an extra weekly Knowledge Point. Since it is bind-on-pickup, the usual route is a Public Crafting Order. |
| Darkmoon Faire | The monthly profession quest during Darkmoon Faire gives 3 Knowledge Points and +2 profession skill. It is not weekly, but it is still worth picking up whenever it is available. |
| Catch-up Knowledge | If you start late or fall behind, you can receive Flicker of Midnight Leatherworking Knowledge from orders until you catch up. |
Leatherworking Profession Gear
Profession equipment matters more in Midnight because Epic-quality profession gear is now available. Epic pieces do not increase base Skill beyond Rare gear, but they do offer stronger secondary stats such as Resourcefulness, Multicraft, and Ingenuity, which makes them more attractive once your build is established.
Your Leatherworking Gear Setup
Leatherworkers can craft their own chest accessory, but the profession tool and supporting accessory pieces also connect to Blacksmithing. In practice, that means your final setup can involve more than one profession source.
| Slot | Crafted By | Green | Blue | Epic |
|---|---|---|---|---|
| Accessory | Leatherworking | |||
| Accessory | Blacksmithing | |||
| Tool | Blacksmithing |
Profession Equipment You Can Craft for Others
Leatherworking also crafts profession gear for several other professions. That makes it useful not only for your own setup, but also as a support profession for the wider crafting economy. The source material specifically notes profession equipment for Alchemy, Blacksmithing, Engineering, Herbalism, Jewelcrafting, Leatherworking, and Skinning.
System Changes That Matter for Leatherworking
Midnight does not completely reinvent Leatherworking, but it does make a few system-level changes that affect both setup and material planning.
Leatherworker's Moxie Replaces the Old Shared Currency
Artisan Leatherworker's Moxie replaces the older shared profession currency. Unlike the previous system, this Moxie is specific to Leatherworking and can only be used for Leatherworking-related recipes and progression.
Only Two Reagent Qualities
Leatherworking reagents and consumables no longer use Bronze quality in Midnight. Instead, the profession now works with only Silver and Gold reagent tiers. Weapons, armor, and profession equipment still keep their five-rank item system.
Shorter Material Lists
Leatherworking also uses fewer crafting reagent types than before. Instead of juggling several elemental leather variants, Midnight simplifies the profession down to one leather type for these reagent-based parts of the system. That makes the material side less cluttered and easier to manage while leveling or crafting in bulk.
Best Profession Pairing for Leatherworking
The strongest pairing for Leatherworking is still Skinning. It lets you gather your own materials instead of buying them, which lowers the cost of leveling and gives you more flexibility when crafting gear, kits, or embellishments.
If you want the most self-sufficient setup, Skinning is the natural companion profession and the safest recommendation.
Best Race for Leatherworking
There is no race in the source material that directly buffs Leatherworking itself. The one general profession racial mentioned is Kul Tiran, whose Jack of All Trades increases all profession skills by 2.
That bonus is minor, so race is not a major decision point for Leatherworking in Midnight.
FAQ
What can Leatherworking craft in Midnight?
Leatherworking covers leather armor, mail armor, embellishments, leg armors, drums, reagents, profession gear, and House Decor recipes.
What is the best profession to pair with Leatherworking?
Skinning is the best pairing because it gives direct access to the materials Leatherworking uses most.
How many Leatherworking specialization trees are there?
There are four: Lasting Leather, Safeguarding Scales, Flawless Fortes, and Learned Leatherworker.
How do you get Leatherworking Knowledge Points in Midnight?
You get them from one-time sources such as the renown book and profession treasures, as well as weekly systems like Patron Orders, the weekly quest, treatises, weekly drops, and Darkmoon Faire.
What changed for Leatherworking in Midnight?
The main changes are Leatherworking-specific Moxie, the removal of Bronze reagent quality, Epic profession gear, and a simplified reagent setup with fewer crafting material types.